Wednesday, July 20, 2005

Flex

The other day I followed a 3DSMax 7 tutorial on using flex. Now I can make cloth wave around realisticly, with dynamic stuff like gravity and wind. Flex is hard to use. The plane I used had to have only 10 width and length segs, and when I tried to raise to polygons, it bent around unrealisticly, foo...

Flex is for simulating flowing cloth, rubber and skin. I don't know how to make one object with flex react physiclly with another object. I think I need a plugin called cloth-reyes.

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